Grey Kitten's Games Night Site
Because I want to play all these games I have
Alibi | Alien Autopsy | Anathema | Apples to Apples | Backgammon | Bad Babiez | Bang! | Beer Money | Betrayal at the House on the Hill | Beyond Balderdash | Blink | Boggle | Bunco | Calaboose | Carcasonne | Catch Phrase | Catz, Batz, and Ratz | Chaos | Checkers | Chess | Chrononauts | Chutes and Ladders | Clue | Clue Card Game | Conquest of Pangea | Corsari | Cosmic Cows | Cosmic Encounter | Cover Up | Cows Can’t Dance | Cranium | Cribbage | Curses | Devil Bunny Hates the Earth | Devil Bunny Needs a Ham | Dominoes | Dungeon Twister | Elixir | Family Business | Five Crowns | Gloom | Guillotine | Harry Potter and the Sorcerer’s Stone Quidditch Card Game | Hex Hex | Hey! Thats My Fish! | In a Pickle | Killer Bunnies and the Quest for the Magic Carrot | King’s Breakfast | Knights | Kragmortha | Labyrinth | LCR | Loot | Lord of the Rings | Lunch Money | Lupus in Tabula | Man Bites Dog | Mancala | Mix Up | Munchkin | Ninja Burger | Nobody But Us Chickens | Once Upon A Time | Operation | Order of the Stick: Dungeon of Dorukan | Pathfinder | Pepper | Pictionary | Pimp: the Backhanding | Pit | Public Assistance | Quelf | Quiddler | Qwitch | Rats | Route 66 | Rubik’s Race | Runebound | Say What? | Scattergories | Scrabble | Set | Shear Panic | Snorta | Spite and Malice | Squint | Sucking Vacuum | Taboo | Take 5 | Torches & Pitchforks | Uno | UpWords | Who’s the Ass? | Wise and Otherwise | Yahtzee | Zombies!!! | Links | Polls | Calendar
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  •  Grave Robbers from Outer Space Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Tuesday, May 20 2008 @ 10:54 AM PDT
     Viewed:  14,429 times  
    GamesTonight we created the B-movie "Terrible Witch Rampages in Space Beyond Outer Space"

    read more (1,006 words) 21 comments
    Most Recent Post: 02/21 09:12PM by Anonymous

     Mahjong Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Wednesday, April 16 2008 @ 01:35 AM PDT
     Viewed:  1,901 times  
    GamesWell, turnout was once again me, David, and Pearl. Pearl brought her mahjong set and taught us how to play. I'd never try to get fancy with betting or playing for money, but it was fun to start to understand what the game is all about.

    Most Recent Post: 02/24 09:07AM by Anonymous

      Games Night survey Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Thursday, April 03 2008 @ 10:37 AM PDT
     Viewed:  1,450 times  
    GamesDavid and I have been hosting Games Night twice a month since July 2005. Attendance varies, and we've only had one time where no one showed up - because Pearl has been here almost every time. Many nights have been just the three of us. With a list of close to 40 people who have at some point expressed interest, the lack of attendance gets me wondering what we need to change.

    So, for the rest of you, some questions:

    1) Are you still interested in Games Night?

    If your answer is "No" do not hesitate to say so. I won't be offended, you won't hurt my feelings. Many people on this list have never made it to a single game night. If you are never going to, I can take you off the list.

    On the other hand, if you are still interested but also busy and the stars have never aligned properly for you to make it, feel free to remain on the list with the hopes that one day it will work out. Just let me know.

    If you don't respond at all, I will assume that the answer is the first - that you aren't really interested.

    2) Would you show up if the schedule were different?

    Currently, we're doing the first Thursday, and third Tuesday of the month. If that happens to be the time of your Home Owners Association meeting, ski club, dance class, or dwarf tossers anonymous meeting, what days would be best for you? I make no promises to change anything, but I'm open to the possibility.

    3) Would you show up if you knew ahead of time what game would be played?

    As things have evolved, it's been impossible to do this - when we've declared ahead of time to play a 4 player game, 5 to 11 people have shown up. Then when planning on a game that works best with large groups, it's been just me, David, and Pearl. We've always taken a consensus of those who were there and tried to match the game to the interests of those present. If it turns out that we would get a more reliable turn-out by declaring a game for a specific date, asking people to "sign-up" until we meet the max number of players, we could try that.

    4) Would you show up if we cooked you dinner?

    We've been providing all kinds of unhealthy snack foods. If all it takes is serving a real dinner, we'll think about it.

    5) Would you be more interested if there were prizes?

    We had once thought about recording the games' winner on a plaque.
    If we awarded points for each attendance and more for each game won, by asking for a $5 entry fee we could buy a really nice prize for the year's highest points winner, for example.

    6) Is there some other suggestion you have that would really get you excited about Games Night?

    Most Recent Post: 02/19 11:21PM by Anonymous

     Labyrinth, Rats, and Who's the Ass? Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Wednesday, January 16 2008 @ 01:38 AM PST
     Viewed:  9,833 times  
    GamesTonight it was another night with just me, Pearl, and David. We put on our robes and our wizard hats and descended into the Labyrinth to collect treasures. Pearl got hers and got back out first, winning the game.

    Then we played a few hands of Who's the Ass? Pearl won a game again, totally ruining her losing streak and threatening her reputation as someone who never wins anything at Games Night.

    Then we tried out a card game called Rats. It's similar to War in the turning over of cards to have them play randomly. Some cards are special, requiring the person after you to play another special card within one to four cards or you collect the pile. If that were it, we realized that the game would play itself - cards would play in their pre-determined destiny and end up in a pile somewhere with no skill or anything coming in to play. The trick is that if two of the same cards are played in a row, the first person to slap the pile gets the lot of them - it seems that even if you have run out of cards (goal is to collect them all) you could still come back and potentially win. Plus, the danger of getting slapped in the mad rat race to get the cards added to the excitement and fun. Also, the loud noises scaring the cats increased the humor value as well.

    Most Recent Post: 11/29 04:08AM by Anonymous

     Do you want pie? Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Wednesday, September 19 2007 @ 12:18 AM PDT
     Viewed:  10,680 times  
    GamesTonight Kevin was the Dark Overlord, Rigor Mortis, and Tom, Kathie, Pearl, Richard, David and I were his loyal and incompetent minions.

    We failed to return with the Scepter of Doom from the Dungeon of Despair like he asked, and so it was a two hour grovel fest to explain how it totally wasn't my fault. Yes, that was the goal of each and every minion. We laid it on thick, but occasionally earned withering glares from our unhappy master.

    Three glares and you have achieved the unpleasant ire of the master's attention and take full responsibility for the failure which typically means torture and death or things equally less savory.

    However, as the Dark Overlord is bestowing the third and fatal withering glare, there is a sliver of hope. If you can beg and plead for your life desperately enough, convincingly enough, as if you truly mean it, and the Overlord takes pity on you, the game could go on and someone else might face the ultimate wrath.

    Richard was the first to earn the third glare. Thinking he had forgotten the rules, we reminded him that he had this one chance to plea desperately to convince the Overlord to spare his pathetic minion life - even providing him bribery potential material by reminding him that he had brought chocolate silk pie to share. He asked the Overlord in a resigned and disinterested voice "Do you want pie?"

    It was a sad way to go.

    The pie was delicious.

    Most Recent Post: 02/19 11:24PM by Anonymous

     GenCon Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Friday, August 24 2007 @ 04:38 AM PDT
     Viewed:  1,444 times  
    GamesWell, after being invited to GenCon for several years in a row, I finally stopped insisting that I hate conventions and crowds. While that remains true, I managed to have a good time, spend a lot of money, and get hit on by two different game designers. I shipped back a nice addition to my games addiction, er, collection.

    New games include:
    Aye, Dark Overlord
    Cosmic Cows
    Dungeon Twister
    Hey! That's My Fish!
    Hex Hex
    Mix it
    Say What?
    Shear Panic
    Who's the Ass?

    And then there were the expansions, including the final Killer Bunnies expansion, Zombies 5 and 6, and expansions for some of the games above.

    For playing entertainment, we got to sample the Order of the Stick game - fans of the comic should also enjoy the game. We played in a Heroes campaign one night, but missed out on the "Can of Whopass" Heros game (basically a cage-match of super-hero freak crossovers). We did a d&d timed dungeon crawl - that was less fun for me as my dice betrayed me: I went last on initiative and the few times I got to try anything, I rolled poorly.

    Some of our group hung out at the Belle Sara booth for much of the convention, and were able to get autographed portraits of Hayden Panetierre.

    Most Recent Post: 12/26 10:20PM by Anonymous

     A game filled night Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Thursday, July 05 2007 @ 11:37 AM PDT
     Viewed:  1,301 times  
    GamesJoan and Subby flew in from CT and we stopped to introduce them to fish tacos at the Brigantine Happy Hour. Joan brought a copy of Bunco, which we ended up not playing tonight, but now we have it.

    We were joined by Shannon, Pearl, and Adam for a total of seven people.

    We played Catz, Batz, and Ratz - a simple, yet addicting dice game. David demonstrated a remarkable ability to roll poorly in this game.
    Putting that aside for a while, we moved on to Man Bites Dog and contrived some very unusual headlines. All of mine tended to appear to be about Paris Hilton until someone broke that curse by writing a headline that seemed to kill her off.
    We followed those two with a round of Spite and Malice, which we discovered doesn't work as well with seven people, but still enjoyed it.

    With half an hour before 10 o'clock, we went back to Catz, Batz, and Ratz, and David continued to roll poorly enough to keep his score stuck at 12 for most of the game. The dice just didn't like him.

    Most Recent Post: 02/22 03:48AM by Anonymous

     Betrayal at House on the Hill Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Tuesday, June 19 2007 @ 11:38 AM PDT
     Viewed:  1,448 times  
    GamesMy copy of Betrayal at House on the Hill arrived just in time for Games Night. Pearl arrived while I was still punching out game pieces, and Adam showed up not long after. David managed to find something else to do and avoided a lot of the punching out set-up.

    We entered the house and promptly did what any idiot group in a horror movie would do - we split up. Three of us managed to get ourselves into the basement before the stairs out were discovered.

    Eventually, we heard the sounds of the Dark Fiddler and were drawn toward the ballroom. David, playing the jock, got there first and failed his sanity check becoming a traitor. The rest of us tried to make our way to a room in the basement with a pentagram to defeat the Dark Fiddler using the Holy Item Pearl, playing the mad scientist, had found. We needed four successes. We had three when the jock made his way to the room, stole the item, and hurried off to throw it into the furnace damning us all.

    After that, we tried Loot. To play Loot, pirates attack merchant ships of varying value. When play ended, Adam, David, and I tied for first place with 22 points. How random is that?

    Most Recent Post: 01/02 08:49PM by Anonymous

     Next Games Night: Tuesday, June 19th Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Friday, June 15 2007 @ 04:03 AM PDT
     Viewed:  1,925 times  
    GamesWe played Carcasonne last time with Pearl, Laurie, Shannon, David and me. Adam introduced us to this game and I promptly went out and bought "The Big Box" which comes with four expansions already included. In our haste to pop out all the pieces we included all of them and had a few hiccups figuring out what all the various rules were, but eventually got enough to have a good time.

    Thank you to Pearl who brought me a copy of "Loot" last Games Night. It's one of a number of new games we can try come Tuesday. This past Tuesday, I had Jury duty, and while I was downtown I walked over to Horton Plaza and discovered a cool little gaming store. I picked up a copies of "Man Bites Dog," "Snorta," "LCR" and a card game called "Rats."

    Loot is a pirate theme card game where various pirate captains battle to plunder from merchant ships.

    Man Bites Dog is a card game where the objective is to combine the words on your cards to create wacky headlines. The only rule is they have to be structurally sound, beyond that they can get very bizarre.

    LCR is a very simple dice game where a roll of the dice determines the passing of chips.

    Rats I don't know too much about, but it wasn't expensive and looked like it had potential. At the very least, is has rat infested cards.

    Snorta I think will be making an appearance next Groundhog's Day. Each player gets an animal, and stores it in a barn. When you play a card that match another player's card you have to race to make the sound of the other player's animal - meaning you have to remember what it was or just randomly start making animal noises. I predict lots of laughter.

    Also untried is a game called Alibi, which is a whodunit type strategy game. Players score points for solving the mystery, but also for helping other players solve it, forcing them to make strategic decisions during play.

    And thanks to Ben and Fran talking about it (yes Fran, you opened your mouth and caused me to spend money yet again), I went looking for Betrayal at the House on the Hill, which is a rare cooperative game. Play begins with all players working together to solve the mystery, and then changes to all against one as one of the players is revealed to be the Betrayer. Apparently, every horror scenario you can think of from pop culture is represented in the different scenarios, and the game never plays the same way twice. Amazon only had it through third-party resellers who thought it was worth gold ingots. I found it on ebay for half that, and it's currently in transit. (Of course, after I won the ebay auction I saw it in that store in Horton Plaza for the same price I paid, without the shipping costs. Thank you Murphy and your stupid law.)

    So, there's all that in addition to the collection of games I already own as potential for fun this coming Tuesday. Hope you can make it!

    Most Recent Post: 11/18 01:02AM by Anonymous

     Carcassone Email Article To a Friend View Printable Version  
     Author:  Grey Kitten
     Dated:  Friday, June 08 2007 @ 10:57 AM PDT
     Viewed:  1,315 times  
    GamesPlayed a game of Carcassone last night with Shannon, Pearl, Laurie, David and myself. I picked up "The Big Box" after Adam introduced us to the game a few weeks back, and this one came with four expansions already included. It was a little dodgy trying to absorb all the rules and start playing - some of the expansion packs included were new to even those of us who had played before. We botched some of the rules, only to realize well into the game that we were doing it wrong, but had fun anyway. The dragon was a terrifying element, though our players were kind to one another and didn't cause him to eat anyone. Towers were another story - prisoners were taken, though not as aggressively as one might expect, for no one really wanted to turn the atmosphere of the game to be so cutthroat. The Princess, we learned, is quite a nasty person. And once again, it was shown that proper use of farmers and pigs can make all the difference in the world.

    Most Recent Post: 02/14 03:10AM by Anonymous

     About Games Night  

    I have a lot of games and I want to play them. I finally got over the fear of commitment and decided to just start hosting a regular games night for people to come over and play board games, card games, etc.

    Games Nights are held on the

    • First Thursday of the Month
    • Third Tuesday of the Month

    Hope you can make it!

    Want to buy me more games? Of course you do! Here's a link to the games category of my amazon wish lists.

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